The idea I had was to design wings, cockpit, engine, etc. pieces to make a proper ship with a click of a button. Also to have my ship be unique from another person using the same assets. To give that freedom and uniqueness, I implemented enough unique pieces that work together to form different ships. On top of that, I added color tintable textures so the user can further customize their ships. This was designed as I would expect from a game with customizations, e.g. Dawn of War. I will be adding more parts as time goes by. This asset would work great if you need to generate armies of space ships. The assets share textures so the draw call will be low.
Click the link below to view the interactive demo.
Each constructed ship tri count 1290-2812
6 Cockpit pieces
5 Engine pieces
4 Fin pieces
7 Wing pieces
5 Exhaust pieces
Total of 5250 combinations can be achieved.
Each ship shares materials (for mobile developtment, you can remove the spec sheet for faster performace):
Material Accent 01 = 1024 (Diffuse color tintable) 1024 (Spec)
Material Accent 02 = 1024 (Diffuse color tintable) 1024 (Spec)
Material Exhaust = 1024 (Diffuse color tintable) 1024 (Spec)
Material Cockpit = 512 (Diffuse)
Material illum = 128 (self illumination Diffuse) [can be removed for optimization purposes]
Material Decal = 256 (Diffuse color tintable) [include 5 example decals]