Wanted to design a hide and seek map and what better theme than Eye of Sauron on Mount Doom. I remembered the scenes from the movie and had an idea on what would go where. Did some google searches to further help refresh my memory. Drew a sketch on how I wanted to plan the map and went right into Unity. Here is the result so far. Once I add a placeholder tower and gates, I think it would be very nice looking for a speed map.
The idea is that the player plays Frodo and has to get the ring into Mount Doom. Player will spawn from the right side of the map and has find his way to the entrance inside the mountain. The player has to hide behind obstacles (cliffs and ravines) to hide from the all seeing eye of sauron. If the player gets seen by the eye, the player looses. The eye cannot see around certain cliffs and the player can use that to his advantage to hide and move when the eye passes by. There is an open area where the orcs army will be passing by where the player can hide between crowds and cross the section.